Zariel, Archduke of Avernus
Tracked across real Commander games played through TurnZero HQ.
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What it does
+1: Creatures you control get +1/+0 and gain haste until end of turn.
0: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
−6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."
Rulings
4 official rulings, in the order Wizards published them.
- 2021-07-23
If you have more than one of Zariel's emblem, the abilities will each trigger at the end of the first combat phase on your turn. You can choose the same creature as the target of each ability. Those targets will untap before any additional combats. No creatures will untap between the first additional combat and the second additional combat (or between the second and third, and so on, and wow, how long was Zariel under your control?!)
- 2021-07-23
If the target of the emblem's ability becomes an illegal target by the time the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't get an additional combat phase.
- 2021-07-23
There is no main phase between the combat phases. You move from the first combat phase directly into the second combat phase.
- 2021-07-23
The ability of the emblem can target any creature you control, not just one that's tapped.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Zariel, Archduke of Avernus, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Karlach, Fury of Avernus | 1 | 0 | — |
Colors it shows up in
- Mono-Red 1 deck
Every version of Zariel, Archduke of Avernus
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Adventures in the Forgotten Realms
- Normal
- $2.75
- Foil
- $4.77

Promo
Adventures in the Forgotten Realms Promos
- Foil
- $10.95

Promo
Adventures in the Forgotten Realms Promos
- Normal
- $5.49
- Foil
- $4.33

Promo
Adventures in the Forgotten Realms Promos
- Foil
- $5.75

Borderless
Adventures in the Forgotten Realms
- Normal
- $4.11
- Foil
- $5.30
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Zariel, Archduke of Avernus — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.