Zuko, Firebending Master
Tracked across real Commander games played through TurnZero HQ.
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What it does
First strike
Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.)
Whenever you cast a spell during combat, you get an experience counter.
Combos with Zuko, Firebending Master
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Hellkite Charger Infinite
- Infinite combat phases
- Infinite red mana
- Aggravated Assault Electro, Assaulting Battery Infinite
- Infinite combat phases
- Infinite red mana
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
- Infinite damage to one opponent
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
7 official rulings, in the order Wizards published them.
- 2025-10-02
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N . Until end of combat, you don't lose this mana as steps end."
- 2025-10-02
Firebending abilities aren't mana abilities. They use the stack and can be responded to.
- 2025-10-02
All experience counters are identical, no matter how you got them. For example, the firebending ability will count experience counters that you got from the last ability, from another ability, from another copy of Zuko, Firebending Master, and so on.
- 2025-10-02
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
- 2025-10-02
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
- 2025-10-02
The experience counter goes on you, the player, not on Zuko. You will keep that counter even if Zuko, Firebending Master dies.
- 2025-10-02
Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Zuko, Firebending Master, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Toph, the First Metalbender | 1 | 0 | — |
Colors it shows up in
- Naya 1 deck
Every version of Zuko, Firebending Master
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Avatar: The Last Airbender Eternal
- Normal
- $9.96
- Foil
- $11.65

Extended Art
Avatar: The Last Airbender Eternal
- Normal
- $15.95
- Foil
- $14.85
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Zuko, Firebending Master. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.