Cauldron Familiar
Tracked across real Commander games played through TurnZero HQ.
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What it does
When this creature enters, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return this card from your graveyard to the battlefield.
Combos with Cauldron Familiar
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Worldfire Hypersonic Dragon Infinite
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss
- Mass Land Denial
- Worldfire Oblivion Ring Infinite
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss
- Mass Land Denial
- Warren Soultrader Enduring Renewal Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite storm count
- Infinite lifeloss
- Worldfire Emergence Zone Infinite
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss
- Mass Land Denial
- Worldfire Vedalken Orrery Infinite
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss
- Mass Land Denial
- Samwise Gamgee Viscera Seer Infinite
- Infinite death triggers
- Infinite creature ETB
- Infinite lifegain
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite scry 1
- Worldfire Tidal Barracuda Infinite
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss
- Mass Land Denial
- Worldfire Kaya the Inexorable Infinite
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss
- Mass Land Denial
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
3 official rulings, in the order Wizards published them.
- 2019-10-04
In a Two-Headed Giant game, Cauldron Familiar's first ability causes the opposing team to lose 1 life twice, and you gain 1 life once.
- 2019-10-04
You can't activate Cauldron Familiar's last ability unless it's in your graveyard.
- 2024-11-08
If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Cauldron Familiar, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Aphelia, Viper Whisperer | 1 | 0 | — |
Colors it shows up in
- Golgari 1 deck
Every version of Cauldron Familiar
8 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Full Art
The Zeta Set
- Normal
- —

Full Art
The Zeta Set
- Normal
- —

Full Art
The Zeta Set
- Normal
- —

Showcase
Secret Lair Drop
- Normal
- $3.25
- Foil
- —

Inverted
Store Championships
- Normal
- $4.19

The List
- Normal
- $2.93

- Normal
- $3.22

- Normal
- $2.14
- Foil
- $4.65
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Cauldron Familiar. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.