Treeguard Duo
Tracked across real Commander games played through TurnZero HQ.
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What it does
When this creature enters, until end of turn, target creature you control gains vigilance and gets +X/+X, where X is the number of creatures you control.
Rulings
One official ruling, as Wizards published it.
- 2024-07-26
The value of X is determined only as Treeguard Duo’s triggered ability resolves, potentially including Treeguard Duo itself. It won’t change later in the turn if the number of creatures you control changes.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Treeguard Duo, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Glarb, Calamity's Augur | 1 | 0 | — |
Colors it shows up in
- Sultai 1 deck
Every version of Treeguard Duo
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

- Normal
- $0.23
- Foil
- $0.33
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Treeguard Duo. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.