How it has actually done
These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.
Combos in this deck
1 combo · 1 infinite. These come from Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.
Bracket 4: Optimized
This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.
- a two-card infinite combo (James, Wandering Dad // Follow Him + Mechanized Production) — more than Bracket 3 allows
What it's built out of
Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.
Slot by slot: 2 slots are outside their band, 7 inside
| Slot | In the deck | Target | Verdict |
|---|---|---|---|
| Lands | 37 | 37 | On target |
| Ramp | 21 | 10 | 11 over |
| Card advantage | 14 | 10 | 4 over |
| Spot removal | 6 | 8 | On target |
| Board wipes | 2 | 3 | On target |
| Creatures | 24 | 28 | On target |
| Recursion | 5 | 3 | On target |
| Protection | 4 | 3 | On target |
| Tutors | 0 | 2 | On target |
| Artifacts | 40 | — | No target |
| Enchantments | 5 | — | No target |
| Instants | 9 | — | No target |
| Sorceries | 4 | — | No target |
| Counterspells | 1 | — | No target |
| Token makers | 12 | — | No target |
| Sacrifice outlets | 1 | — | No target |
Mana curve
Average mana value 3.24 across 63 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.
- 0-1 5
- 2 18
- 3 14
- 4 14
- 5 7
- 6 4
- 7+ 1
The decklist
100 cards, grouped by the main job each one does. Every name links to its own page, with its win rate, the commanders it's most played under, and the colors it turns up in.
Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.
Buy this deck on TCGplayerLand 37
- 1 Ash Barrens
- 1 Buried Ruin
- 1 Clifftop Retreat
- 1 Command Tower
- 1 Evolving Wilds
- 1 Exotic Orchard
- 1 Ferrous Lake
- 1 Glacial Fortress
- 1 HELIOS One
- 1 Irrigated Farmland
- 3 Island
- 2 Island
- 2 Mountain
- 2 Mountain
- 1 Myriad Landscape
- 1 Mystic Monastery
- 1 Path of Ancestry
- 2 Plains
- 2 Plains
- 1 Prairie Stream
- 1 Razortide Bridge
- 1 Rustvale Bridge
- 1 Silverbluff Bridge
- 1 Skycloud Expanse
- 1 Spire of Industry
- 1 Sulfur Falls
- 1 Temple of Enlightenment
- 1 Temple of Epiphany
- 1 Terramorphic Expanse
- 1 Treasure Vault
Ramp 17
- 1 Arcane Signet
- 1 Bottle-Cap Blast
- 1 Endurance Bobblehead
- 1 Everflowing Chalice
- 1 Intelligence Bobblehead
- 1 James, Wandering Dad // Follow Him
- 1 Mind Stone
- 1 Nuka-Cola Vending Machine
- 1 Red Death, Shipwrecker
- 1 Sol Ring
- 1 Solemn Simulacrum
- 1 Talisman of Conviction
- 1 Talisman of Creativity
- 1 Talisman of Progress
- 1 Thought Vessel
- 1 Unexpected Windfall
- 1 Wayfarer's Bauble
Creature 9
Card Advantage 8
Tokens 6
Artifact 6
Spot Removal 4
Board Wipe 2
Recursion 2
Protection 2
Sorcery 2
Instant 1
Counterspell 1
Take this list with you
Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL, so copy the list, open a new deck and paste it.
Or open it in TurnZero
Import this list into your own account and it starts tracking games, win rate, MMR and the same bracket read you're looking at now.
See the plain text list
Commander 1 Dr. Madison Li Deck 1 Arcade Gannon 1 Arcane Signet 1 Ash Barrens 1 Assaultron Dominator 1 Austere Command 1 Automated Assembly Line 1 Behemoth of Vault 0 1 Bottle-Cap Blast 1 Brotherhood Scribe 1 Brotherhood Vertibird 1 Buried Ruin 1 C.A.M.P. 1 Clifftop Retreat 1 Command Tower 1 Crush Contraband 1 Curie, Emergent Intelligence 1 Dispatch 1 Elder Owyn Lyons 1 Electrosiphon 1 Endurance Bobblehead 1 Everflowing Chalice 1 Evolving Wilds 1 Exotic Orchard 1 Expert-Level Safe 1 Ferrous Lake 1 Glacial Fortress 1 Glimmer of Genius 1 HELIOS One 1 Intelligence Bobblehead 1 Irrigated Farmland 3 Island 2 Island 1 James, Wandering Dad // Follow Him 1 Liberty Prime, Recharged 1 Lightning Greaves 1 Loyal Apprentice 1 Mechanized Production 1 Mind Stone 2 Mountain 2 Mountain 1 Myriad Landscape 1 Mystic Forge 1 Mystic Monastery 1 Nerd Rage 1 Nick Valentine, Private Eye 1 Nuka-Cola Vending Machine 1 One with the Machine 1 Open the Vaults 1 Overencumbered 1 Paladin Danse, Steel Maverick 1 Panharmonicon 1 Path of Ancestry 2 Plains 2 Plains 1 Plasma Caster 1 Prairie Stream 1 Razortide Bridge 1 Red Death, Shipwrecker 1 Rex, Cyber-Hound 1 Robobrain War Mind 1 Rustvale Bridge 1 Sentinel Sarah Lyons 1 Sentry Bot 1 Shaun, Father of Synths 1 Silverbluff Bridge 1 Skycloud Expanse 1 Sol Ring 1 Solemn Simulacrum 1 Spire of Industry 1 Steel Overseer 1 Sulfur Falls 1 Swords to Plowshares 1 Synth Eradicator 1 Synth Infiltrator 1 T-45 Power Armor 1 Talisman of Conviction 1 Talisman of Creativity 1 Talisman of Progress 1 Temple of Enlightenment 1 Temple of Epiphany 1 Terramorphic Expanse 1 The Motherlode, Excavator 1 The Prydwen, Steel Flagship 1 Thirst for Knowledge 1 Thought Vessel 1 Treasure Vault 1 Unexpected Windfall 1 Vault 112: Sadistic Simulation 1 Vault 13: Dweller's Journey 1 Wake the Past 1 Wayfarer's Bauble 1 Whirler Rogue
Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.