Vito, Thorn of the Dusk Rose card art

Vito, Thorn of the Dusk Rose Deck

Mono-Black

Commanded by Vito, Thorn of the Dusk Rose

100 cards. No tracked games yet.

How it has actually done

Not a rating — results from Commander games recorded at a table. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.

Games played 0
Wins 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
MMR — No rated games yet.

Combos in this deck

9 combos · 9 infinite — looked up in Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.

INFINITE Sanguine Bond + Exquisite Blood

Infinite lifegain triggers · Infinite lifeloss · Infinite lifegain · Also here: Vito, Thorn of the Dusk Rose + Exquisite Blood; Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror; Sanguine Bond + Bloodthirsty Conqueror; Exquisite Blood + Enduring Tenacity; Enduring Tenacity + Bloodthirsty Conqueror; Marauding Blight-Priest + Exquisite Blood; Marauding Blight-Priest + Bloodthirsty Conqueror; Exquisite Blood + Starscape Cleric; Starscape Cleric + Bloodthirsty Conqueror; Defiant Bloodlord + Exquisite Blood; Defiant Bloodlord + Bloodthirsty Conqueror; Exquisite Blood + South Wind Avatar; Bloodthirsty Conqueror + South Wind Avatar · How it works →

INFINITE Aetherflux Reservoir + Exquisite Blood

Infinite damage · Infinite lifegain triggers · Also here: Aetherflux Reservoir + Bloodthirsty Conqueror · How it works →

INFINITE Vito, Thorn of the Dusk Rose + Blood Tribute

Target opponent loses the game · Infinite lifeloss for target opponent · How it works →

Show the other 6 combos

INFINITE Bloodletter of Aclazotz + Blood Tribute

Infinite lifeloss for target opponent · Near-infinite lifegain · Target opponent loses the game · How it works →

INFINITE Tree of Perdition + Bloodletter of Aclazotz

Near-infinite lifeloss for target opponent · How it works →

INFINITE Vito, Thorn of the Dusk Rose + Shard of the Nightbringer

Infinite lifeloss for target opponent · Target opponent loses the game · How it works →

INFINITE Shard of the Nightbringer + Sanguine Bond

Infinite lifeloss for target opponent · Target opponent loses the game · How it works →

INFINITE Bloodletter of Aclazotz + Shard of the Nightbringer

Infinite lifeloss for target opponent · Near-infinite lifegain · Target opponent loses the game · How it works →

INFINITE Shard of the Nightbringer + Enduring Tenacity

Target opponent loses the game · Infinite lifeloss for target opponent · How it works →

Bracket 4 — Optimized

A floor, not a verdict — read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 1
Tutors 4
Fast mana 1 Sol Ring excluded — it's in precons.
Extra turns 0

Game Changers in this list

  • 1 Game Changer — any at all puts a deck at Bracket 3 or above
  • a two-card infinite combo (Sanguine Bond + Exquisite Blood) — more than Bracket 3 allows

What it's built out of

Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100 — a card counts toward every job it does, which is how deck builders count; see the 100-card commander deck template.

Slot by slot — 2 slots are outside their band, 7 inside
Slot In the deck Target Verdict
Lands 38 37 On target
Ramp 10 10 On target
Card advantage 9 10 On target
Spot removal 5 8 3 short
Board wipes 2 3 On target
Creatures 35 28 7 over
Recursion 3 3 On target
Protection 1 3 On target
Tutors 4 2 On target
Artifacts 12 — No target
Enchantments 5 — No target
Instants 2 — No target
Sorceries 10 — No target
Planeswalkers 2 — No target
Token makers 4 — No target
Sacrifice outlets 2 — No target

Mana curve

Average mana value 3.74 across 62 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.

  • 0-1 2
  • 2 13
  • 3 15
  • 4 14
  • 5 10
  • 6 4
  • 7+ 4

The written read

An AI review of this specific list, generated by its owner. Bracket 4 — Optimized.

The deck aims to gain incremental life from Vampires and other sources and convert that life gain into opponent life loss via the commander (Vito), then lock or finish the table by pairing that conversion with direct-reward enchantments like Exquisite Blood and Sanguine Bond (creating immediate or infinite life-loss loops once both sides are present), with large single events (Gray Merchant, Shard of the Nightbringer) used to jump-start those triggers.

Typically closes around turn 7 in a four-player game. The Vito + Exquisite Blood / Sanguine Bond loops let the deck end the game as soon as those pieces are on board; adding much more consistent card draw (e.g., Necropotence) would move that finish earlier.

Its three strongest interactions

  • Vito, Thorn of the Dusk Rose + Exquisite Blood: When you gain life Vito makes an opponent lose that much life and Exquisite Blood returns that loss to you as life, creating an infinite life-loss loop that can end the game once both permanents are on the battlefield.
  • Gray Merchant of Asphodel + Vito / Exquisite Blood: Gray Merchant's enter-the-battlefield life swing (you gain life and opponents lose life) triggers Vito and Exquisite Blood, amplifying the drain and immediately feeding the infinite loop or massively reducing opponents' totals in one resolution.
  • Blood Artist + sacrifice outlets / death triggers (Black Market, Kinzu of the Bleak Coven, creatures that die): Creatures dying make opponents lose life via Blood Artist while you gain life from other triggers in the deck, which then feed Vito/Sanguine/Exquisite interactions to convert repeated deaths into direct opponent life loss.

Cards that would extend them

  • Necropotence: extends the Gray Merchant / Vito loop by massively increasing card draw consistency so you assemble the life-swing pieces faster (this is a Game Changer and would raise the deck's bracket).
  • Yawgmoth, Thran Physician: extends the Blood Artist + sacrifice outlets synergy by converting creature deaths into card selection and -1/-1 counters while providing repeatable sacrifice value that fuels additional life-loss triggers.
  • Viscera Seer: extends the Blood Artist + sacrifice outlets synergy by giving a free, repeatable sacrifice outlet that lets you trigger death-based life swings and reuse creatures to feed Vito / Exquisite / Sanguine interactions.

The decklist

100 cards, grouped by the main job each one does. Every name links to its own page — win rate, the commanders it's most played under, and the colors it turns up in.

Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.

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Import this list into your own account and it starts tracking — games, win rate, MMR and the same bracket read you're looking at now.

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Commander
1 Vito, Thorn of the Dusk Rose

Deck
1 Aetherflux Reservoir
1 Alhammarret's Archive
1 Arcane Signet
1 Ayara, First of Locthwain
1 Behold the Beyond
1 Black Market
1 Blood Artist
1 Blood Tithe
1 Blood Tribute
1 Bloodletter of Aclazotz
1 Bloodline Keeper
1 Bloodthirsty Conqueror
1 Bolas's Citadel
1 Cabal Coffers
1 Castle Locthwain
1 Chalice of Life
1 Cordyceps Excision
1 Crossway Troublemakers
1 Dark Petition
1 Dark Ritual
1 Defiant Bloodlord
1 Diabolic Tutor
1 Dread Presence
1 Emeritus of Woe
1 Enduring Tenacity
1 Exquisite Blood
1 Feed the Swarm
1 Gifted Aetherborn
1 Gollum, Obsessed Stalker
1 Gray Merchant of Asphodel
1 Henrika Domnathi
1 Heraldic Banner
1 Jet Medallion
1 K'rrik, Son of Yawgmoth
1 Kinzu of the Bleak Coven
1 Malakir Bloodwitch
1 Marauding Blight-Priest
1 Markov Baron
1 Nullpriest of Oblivion
1 Path of Ancestry
1 Phyrexian Arena
1 Preacher of the Schism
1 Pristine Talisman
1 Qarsi Revenant
1 Radiant Fountain
1 Sanguine Bond
1 Sanguine Syphoner
1 Scheming Silvertongue
1 Shard of the Nightbringer
1 Sol Ring
1 Sorin Markov
1 Sorin, Imperious Bloodlord
1 South Wind Avatar
1 Staff of the Death Magus
1 Stargaze
1 Starscape Cleric
1 Stensian Sanguinist
34 Swamp
1 The Darkness Crystal
1 Tree of Perdition
1 Twilight Prophet
1 Urza's Incubator
1 Vampire Nighthawk
1 Vampire Nocturnus
1 Veinwitch Coven
1 Witch of the Moors

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.