Urza wheeling and dealing

Colorless

100 cards. No tracked games yet.

How it has actually done

These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.

Games played 0
Wins 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
MMR — No rated games yet.

Combos in this deck

9 combos · 9 infinite. These come from Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.

INFINITE Hullbreaker Horror + Sol Ring

Infinite colorless mana · Infinite storm count · How it works →

INFINITE Dramatic Reversal + Isochron Scepter

Infinite magecraft triggers · Infinite mana nonland permanents you control can produce · Infinite storm count · Infinite untap of nonland permanents you control · How it works →

INFINITE Basalt Monolith + Forsaken Monument

Infinite colorless mana · How it works →

Show the other 6 combos

INFINITE Rings of Brighthearth + Basalt Monolith

Infinite colorless mana · How it works →

INFINITE Basalt Monolith + Forensic Gadgeteer

Infinite colorless mana · How it works →

INFINITE Magistrate's Scepter + Clock of Omens

Infinite turns · Lock · How it works →

INFINITE Nexus of Fate + Isochron Scepter + Mystical Tutor

Infinite turns · Skip your draw steps · Lock · How it works →

INFINITE Rings of Brighthearth + Deserted Temple + Uthros, Titanic Godcore

Infinite blue mana · Infinite mana lands you control can produce · Infinite untap of lands you control · How it works →

INFINITE Staff of Domination + Clock of Omens + Sculpting Steel + Basalt Monolith

Infinite card draw · Infinite colorless mana · Infinite draw triggers · Infinite lifegain · Infinite lifegain triggers · Infinite mana artifacts you control can produce · Infinite mana creatures you control can produce · Infinite untap of artifacts you control · Infinite untap of creatures you control · How it works →

Bracket 4: Optimized

This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 6
Tutors 7
Fast mana 0 Sol Ring is excluded because it's in precons.
Extra turns 1

Running 4 stax pieces. See what stax means.

  • 6 Game Changers — any at all puts a deck at Bracket 3 or above
  • 6 Game Changers, past the three Bracket 3 allows

What it's built out of

Measured against the Artifacts blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.

Slot by slot: 2 slots are outside their band, 5 inside
Slot In the deck Target Verdict
Lands 35 35 On target
Artifacts 33 34 On target
Ramp 16 14 On target
Card advantage 16 11 5 over
Spot removal 4 7 3 short
Creatures 14 20 On target
Token makers 4 6 On target
Enchantments 4 — No target
Instants 18 — No target
Sorceries 3 — No target
Planeswalkers 3 — No target
Tutors 7 — No target
Counterspells 9 — No target
Recursion 2 — No target
Protection 3 — No target
Stax pieces 4 — No target

Mana curve

Average mana value 2.71 across 65 nonland cards, against a target of 3.09. More on what makes a good curve and on building the mana base.

  • 0-1 14
  • 2 20
  • 3 14
  • 4 11
  • 5 1
  • 6 1
  • 7+ 4

The decklist

100 cards, grouped by the main job each one does. Every name links to its own page, with its win rate, the commanders it's most played under, and the colors it turns up in.

Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.

Buy this deck on TCGplayer

Sorcery 1

Take this list with you

Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL, so copy the list, open a new deck and paste it.

Or open it in TurnZero

Import this list into your own account and it starts tracking games, win rate, MMR and the same bracket read you're looking at now.

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See the plain text list
Deck
1 An Offer You Can't Refuse
1 Arcane Signet
1 Back to Basics
1 Basalt Monolith
1 Borne Upon a Wind
1 Buried Ruin
1 Clock of Omens
1 Cloud Key
1 Command Tower
1 Commandeer
1 Consecrated Sphinx
1 Counterspell
1 Cryptic Command
1 Cyclonic Rift
1 Deserted Temple
1 Displacer Kitten
1 Dramatic Reversal
1 Etherium Sculptor
1 Fabricate
1 Faerie Mastermind
1 Flooded Strand
1 Flusterstorm
1 Forensic Gadgeteer
1 Forsaken Monument
1 Glamdring, Foe-hammer // Gleam of Death
1 Hullbreaker Horror
1 Hydroelectric Specimen // Hydroelectric Laboratory
23 Island
1 Isochron Scepter
1 Karn, the Great Creator
1 Library of Leng
1 Lightning Greaves
1 Magistrate's Scepter
1 Mana Drain
1 Manifold Key
1 Mental Misstep
1 Mindbreak Trap
1 Mishra's Bauble
1 Muddle the Mixture
1 Mystic Remora
1 Mystical Tutor
1 Negate
1 Nexus of Fate
1 Otawara, Soaring City
1 Paradise Mantle
1 Phyrexian Metamorph
1 Power Depot
1 Rhystic Study
1 Rings of Brighthearth
1 Rishadan Port
1 Rogue's Passage
1 Sapphire Medallion
1 Scour for Scrap
1 Sculpting Steel
1 Seat of the Synod
1 Simulacrum Synthesizer
1 Sol Ring
1 Spell Pierce
1 Spellskite
1 Staff of Domination
1 Static Orb
1 Swan Song
1 Tezzeret, Cruel Captain
1 Thassa's Oracle
1 The One Ring
1 The Reality Chip
1 Ugin, Eye of the Storms
1 Unwinding Clock
1 Urza's Saga
1 Urza, Lord High Artificer
1 Uthros, Titanic Godcore
1 Vedalken Orrery
1 Voltaic Key
1 Walking Ballista
1 Wan Shi Tong, Librarian
1 Windfall
1 Winter Moon
1 Winter Orb

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.