How it has actually done
These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.
Combos in this deck
2 combos · 2 infinite. These come from Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.
INFINITE Approach of the Second Sun + Mystical Tutor
INFINITE Approach of the Second Sun + Reprieve
Bracket 4: Optimized
This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.
Game Changers in this list
Running 1 stax piece. See what stax means.
- 10 Game Changers — any at all puts a deck at Bracket 3 or above
- 10 Game Changers, past the three Bracket 3 allows
What it's built out of
Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.
Slot by slot: 3 slots are outside their band, 6 inside
| Slot | In the deck | Target | Verdict |
|---|---|---|---|
| Lands | 37 | 37 | On target |
| Ramp | 13 | 10 | 3 over |
| Card advantage | 26 | 10 | 16 over |
| Spot removal | 6 | 8 | On target |
| Board wipes | 4 | 3 | On target |
| Creatures | 19 | 28 | 9 short |
| Recursion | 1 | 3 | On target |
| Protection | 5 | 3 | On target |
| Tutors | 1 | 2 | On target |
| Artifacts | 10 | — | No target |
| Enchantments | 7 | — | No target |
| Instants | 24 | — | No target |
| Sorceries | 6 | — | No target |
| Counterspells | 10 | — | No target |
| Token makers | 15 | — | No target |
| Sacrifice outlets | 1 | — | No target |
| Stax pieces | 1 | — | No target |
Mana curve
Average mana value 2.87 across 63 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.
- 0-1 13
- 2 19
- 3 12
- 4 10
- 5 3
- 6 3
- 7+ 3
The decklist
100 cards, grouped by the main job each one does. Every name links to its own page, with its win rate, the commanders it's most played under, and the colors it turns up in.
Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.
Buy this deck on TCGplayerCard Advantage 22
- 1 Alandra, Sky Dreamer
- 1 Arcane Denial
- 1 Bard, King of Dale
- 1 Brainsurge
- 1 Chasm Skulker
- 1 Consecrated Sphinx
- 1 Consider
- 1 Faerie Mastermind
- 1 Gleaming Splendor
- 1 Homunculus Horde
- 1 King T'Challa
- 1 Mischievous Mystic
- 1 Mister Fantastic, Reed Richards
- 1 Mystic Remora
- 1 Opt
- 1 Prince Imrahil the Fair
- 1 Reprieve
- 1 Rhystic Study
- 1 Sensei's Divining Top
- 1 The One Ring
- 1 The Watcher in the Water
- 1 Trouble in Pairs
Land 37
- 1 Adarkar Wastes
- 1 Command Tower
- 1 Evolving Wilds
- 1 Gemstone Caverns
- 1 Irrigated Farmland
- 11 Island
- 1 Path of Ancestry
- 11 Plains
- 1 Port Town
- 1 Restless Anchorage
- 1 Sharlayan, Nation of Scholars
- 1 Sink into Stupor
- 1 Skybridge Towers
- 1 Skycloud Expanse
- 1 Temple of Enlightenment
- 1 Terramorphic Expanse
- 1 Tranquil Cove
Ramp 11
Counterspell 6
Tokens 5
Protection 3
Instant 1
Artifact 1
Sacrifice Outlet 1
Tutor 1
Stax 1
Take this list with you
Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL, so copy the list, open a new deck and paste it.
Or open it in TurnZero
Import this list into your own account and it starts tracking games, win rate, MMR and the same bracket read you're looking at now.
See the plain text list
Commander 1 Bard, King of Dale Deck 1 Academy Manufactor 1 Adarkar Wastes 1 Alandra, Sky Dreamer 1 An Offer You Can't Refuse 1 Approach of the Second Sun 1 Arcane Denial 1 Arcane Signet 1 Austere Command 1 Beyond the Quiet 1 Bovine Intervention 1 Brainsurge 1 Chasm Skulker 1 Coin of Mastery 1 Command Tower 1 Commandeer 1 Consecrated Sphinx 1 Consider 1 Cosmogrand Zenith 1 Counterspell 1 Curse of the Swine 1 Cyclonic Rift 1 Day of Judgment 1 Dovin's Veto 1 Emrakul's Messenger 1 Erode 1 Evolving Wilds 1 Faerie Mastermind 1 Fierce Guardianship 1 Force of Negation 1 Force of Will 1 Gemstone Caverns 1 Gleaming Splendor 1 Heliod, the Radiant Dawn 1 Homunculus Horde 1 Howling Mine 1 Irrigated Farmland 11 Island 1 King T'Challa 1 Land Tax 1 Lightning Greaves 1 Mana Drain 1 Mischievous Mystic 1 Mister Fantastic, Reed Richards 1 Monastery Mentor 1 Mondrak, Glory Dominus 1 Monologue Tax 1 Mox Diamond 1 Mystic Remora 1 Mystical Tutor 1 Negate 1 Okoye, Dora Milaje Leader 1 Opt 1 Path of Ancestry 1 Path to Exile 11 Plains 1 Port Town 1 Prince Imrahil the Fair 1 Reprieve 1 Restless Anchorage 1 Rhystic Study 1 Sensei's Divining Top 1 Sharlayan, Nation of Scholars 1 Silence 1 Sink into Stupor 1 Skybridge Towers 1 Skycloud Expanse 1 Sol Ring 1 Swords to Plowshares 1 Teferi's Protection 1 Temple of Enlightenment 1 Terramorphic Expanse 1 Thassa's Oracle 1 The One Ring 1 The Watcher in the Water 1 Thought Vessel 1 Tranquil Cove 1 Trouble in Pairs 1 Unwind 1 Vanquish the Horde
Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.